[Journalist Handbook] When making a game industry,

[game disease Moon Young-soo] A new tsunami is being pushed to shock the game industry. It is a game and immersive disease code issue. The 11th International Disease Classification (ICD-11) of the World Health Organization (ICD-11), which classified the game disorder (Gaming Disorder) as a disease, was in effect in January this year, and the public-private council for judging the introduction of Korea. As the recent completion, attention is focused again.

In particular, the National Statistical Office is emerging as the biggest issue to apply the ICD-11 to the Korean standard disease class (KCD) by 2025. If the game disease code is officially introduced in Korea, it is recognized as a 'disease' in the game, and a foundation for 'treatment' is established. It is a bonus that the perception of a bad game falls into hell. Vast amounts of damage are also expected. According to a study commissioned by the Korea Creative Content Agency to the Jeonju University Industry-Academic Cooperation Group, the sales industry's sales will be reduced by 44% over the next two years when the disease code is introduced.

The disease code is an issue with sharp conflict. The Ministry of Health and Welfare and the Ministry of Culture, Sports and Tourism, which are not evident that are needed early in the early days, are faced. Both sides are also in full swing to create a logical structure for the comparative advantage. This is why there is no choice but to open public opinion for the rest of the year until the introduction of Korea is decided.

Game If you are looking at the disease code issue, there will be a controversy over the 2014 '4 Great Great Law', which could be said to be an outpost. The bill, which should be regulated by the drug, alcohol, and gambling, caused a big wave that was so shaken not only in the game industry but also the cultural world. As a result, the 4th Grand Dictionary Law was automatically abandoned with the end of the National Assembly, which led to a strong opposite voice, mainly based on gamers. Public opinion decided to go.

More than eight years later. It was impossible to guarantee whether gamers would speak as much as the 4th Grand Dictionary Law. It is no exaggeration to say that the public sentiment for Korean games has been on the floor with excessive charging induction and subsequent self-replication. The keyword of 'Trucksi Wi', which was 2021, is a meter that measures the eyes of gamers looking at Korean games. The most leading gamers who will give the opposite voices will be in favor of introducing the disease code. It is the worst picture that 'Pa' becomes 'car'.

Park Bo-kyun, a new Minister of Culture, Sports and Tourism, who met with the game industry earlier this month, also said, There is a gaze that drives the game over the game, but the game is not a disease. We will cope with wisely. I need it. It is time for the game industry to create allies.

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